Dragon Age: Inquisition players are still struggling to import their world states despite the issue being flagged to BioWare and EA over a week ago. Regardless of what platform you’re playing on, it seems some players can only see default world states. EA community manager EA_Shepard acknowledged the issue on the official forums 10 days ago, saying the team was “aware and investigating”. Shepard also validated another issue, this one with the Golden Nug, which goes AWOL mid-playthrough or disappears entirely for some. To see this content please enable targeting cookies. Manage cookie settings Dragon Age The Veilguard Review: The BEST Bioware Has EVER Been! (Spoiler-Free).Watch on YouTube Revealing that they “reported this [to the studio] at the end of the week last week and checked up on this”, EA_Shepard recently confirmed that it was “still an open issue” and the team “is still working on this one”. The issue has apparently been further compounded by some players getting confused “around the world state importing into their game”. “When you import your world state, it will say default world state. The name does not change,” Shepard explained. “When you want to import a world state, rename it in the Keep first, import it in the Keep, and then start a new game,” they added, acknowledging that when they tried it themselves on PC, PS5, and Xbox Series X, only one was successfully imported. Shepard also confirmed that there “are ways to try to get it resolved by manually choosing the options and creating entirely new world states after you sync and replay the keep”, but acknowledged this “has not worked for all players”. Towards the end of the week, Shepard shared a further update. “Wanted to let you know I am still looking out for this one,” they said. “I know the whole ‘we are working on it’ message gets old. Believe me, I get it! There is a lot happening and being worked on with Dragon Age so things are a bit slower on other fronts. I am watching it closely though so I have not forgotten about the community!” “I get that Veilguard support is prioritised at the moment since it’s a brand new game, and Keep has always been kinda buggy, but I think I speak for all of us when I ask that this issue be made more of a priority,” said one player. As for Dragon Age: The Veilguard? Eurogamer’s Robert Purchese had a lot of good things to say about BioWare’s latest Dragon Age in his five star review. “From head to toe, wing to wing, The Veilguard is exquisitely realised and full of sophistication across systems and storytelling,” he wrote. “It’s warm and welcoming, funny and hopeful, gentle when it needs to be, and of course it’s epic – epic in a way I think will set a high bar not only for BioWare in years to come but for role-playing games in general.”
Category: EA
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EA to “disrupt the sequel model” by dropping sequential release for the Sims
EA
is
dropping
sequential
releases
for
its
Sims
franchise
and
will
not
be
releasing
a
fifth
entry,
instead
focusing
on
continuing
to
support
The
Sims
4
and
introducing
other
projects.
The
announcement
was
made
in
a
long
blog
post
as
well
as
during
yesterday’s
EA
Investor
Day,
with
EA
president
of
entertainment
and
technology
Laura
Miele
saying:
“Traditionally,
after
every
release
we
would
replace
one
version
with
another,
starting
from
scratch.
Well,
we
are
going
to
disrupt
the
sequel
model.
We
are
investing
in
a
massive
Sims
platform.”
The
previously
announced
Project
Rene
(which
had
been
rumoured
to
be
the
next
Sims
title)
isn’t
cancelled
though,
and
will
be
going
through
a
closed
multiplayer
test
this
autumn.
EA
said
that
both
Project
Rene
and
the
Sims
4
will
be
part
of
“the
Sims
universe,”
though
it’s
unclear
at
this
stage
how
the
titles
will
differ
if
Project
Rene
isn’t
a
direct,
linear
follow
up.
Miele
continued,
saying
the
Sims
4
will
be
the
“the
foundation
of
[EA’s]
future
growth
strategy”
and
that
it
“will
carry
forward
the
tremendous
engagement
and
volumes
of
content.”
She
added:
“We
will
be
updating
the
core
technology
foundation
for
the
product
and
we
will
release
fun
and
exciting
content
for
many
years
to
come.”
EA
has
two
other
Sims
projects
in
the
works:
My
Sims
and
a
mobile
title
codenamed
Project
Stories.
All
these
projects
are
due
to
share
a
Sims
platform
which
will
include
the
marketplace,
creator
and
social
tools,
and
more.
The
company
also
confirmed
that
the
Sims
movie
unveiled
in
March
is
going
forward
as
planned,
in
partnership
with
Amazon
MGM
Studios
and
still
under
the
helm
of
Margot
Robbie’s
production
company
and
director
Kate
Herron.
EA expects to “outpace market growth” through to 2027
EA
says
it
expects
to
“outpace
market
growth
and
drive
margin
expansion
through
fiscal
year
2027.”
At
a
recent
Investor
Day
event,
EA
shared
its
long-term
growth
strategy,
providing
“an
in-depth
look
at
the
initiatives
driving
its
three
strategic
pillars”
and
confirmed
it
was
“on
track
towards
the
high
end
of
the
net
bookings
guidance”
for
the
second
fiscal
quarter
ending
on
September
30,
2024.
It
also
stated
its
belief
that
“AI
drives
efficiency,
expansion,
and
transformation
to
accelerate
its
business.”
Stressing
the
importance
of
its
EA
Sports
brand,
the
megacorp
outlined
plans
to
introduce
a
new
“socially-driven”
EA
sports
app,
which
will
offer
“a
combination
of
sports
content,
live
sports
data,
social
messaging,
interactivity
and
gaming
centred
on
Global
Football.”
The
service
will
be
soft-launched
in
Spain
across
Android
and
iOS
devices
later
this
year.
It
also
announced
a
new
“modern-day
next-level
Battlefield
experience”
which
will
go
out
for
community
testing
in
early
2025.
“We
are
excited
to
unveil
an
in-depth
look
inside
the
growing
scale
and
scope
of
our
IP
portfolio,
as
we
accelerate
engagement
and
social
connection
in
and
around
our
biggest
franchises,”
said
Andrew
Wilson,
CEO
of
EA.
“We
are
also
introducing
new
experiences
and
leveraging
innovative
technology
to
serve
our
global
communities
and
attract
new
audiences,
as
we
continue
to
transform
our
business
and
shape
the
future
of
entertainment.”
“We
are
committed
to
growing
our
business
at
scale
and
expanding
operating
margins
through
a
disciplined
approach
to
capital
allocation,”
added
CFO
Stuart
Canfield.
“Our
strategy
gives
us
confidence
we
can
significantly
outpace
market
growth
through
fiscal
2027.”
EA
was
one
of
several
major
games
companies
–
including
Epic
Games
and
Roblox
–
recently
accused
of
misleading
consumers
into
spending
money
by
the
European
Consumer
Organisation
(BEUC).