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Mass Effect director Casey Hudson’s “AAA” sci-fi game cancelled, studio closing

Humanoid Origin, the studio founded by former Mass Effect director Casey Hudson in 2021, is ending development of its untitled sci-fi game and shutting its doors, after an “an unexpected shortfall of funding left [it] unable to sustain operations.” Hudson, who also served as BioWare general manager before departing the studio in 2020, announced the establishment of Humanoid Origin (initially Humanoid Studios) in June 2021, teasing it was working on an “all-new IP”. A year later, Hudson shared a little more information on the “multi-platform AAA game”, as well as early concept art, calling it a “character-driven narrative in an all-new science-fiction universe”. Today, however, Hudson released a statement announcing the project’s termination and the closure of the studio. “Earlier today, we informed our staff that Humanoid Origin will be shutting down,” he wrote. “Despite efforts to shield the studio from broader challenges in the industry, an unexpected shortfall of funding left us unable to sustain operations.” “We’re heartbroken that we will not be able to bring our new science-fiction universe to completion,” Hudson continued. “Our main concern at this time however is for our team, and we are committed to supporting them in their transition to new employment. “In our time together, the team achieved incredible progress, and demonstrated that it’s possible to do amazing work while fostering a culture of fun and creativity. We thank them for their talent, courage, and friendship. “Thank you to everyone who supported us throughout our journey.” Humanoid Origin is the latest studio to be impacted in what continues to be a devastating year for games industry employees, with over 14,000 people estimated to have lost their jobs so far. That’s compared to the 10,500 games industry workers who were laid off across the entirety of 2023. Back in March, GamesIndustry.biz’s Chris Tring, writing for Eurogamer, took a closer look at the circumstances leading to such massive numbers of job cuts over the last few years.

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Microsoft Flight Simulator 2024 deploys new patch, offers advice for players experiencing “stability issues”

Developer Asobo has advised Microsoft Flight Simulator 2024 players to “move your community packages” if they experience persistent stability issues or long loading times. In a notice appended to the 1.1.9.0 Microsoft Flight Simulator 2024 release notes, Asobo noted that outdated packages in the Community Folder could adversely impact performance, adding that relocating the packages to another folder and relaunching the game should help. Developer Launch Day Update | Microsoft Flight Simulator 2024.Watch on YouTube “If you are playing on PC, outdated packages in your Community Folder may have an unexpected impact on the title’s performance and behaviour,” the statement said. “If you suffer from stability issues or long loading times, move your Community package(s) to another folder before relaunching the title.” The patch itself also addresses a crash when you select “As Arrival” in the EFB, a crash that could occur when “closing and invoking the Camera menu after changing the Drone focus mode option to a value other than undefined”, as well as “various” other crashes across the title”. To see this content please enable targeting cookies. Manage cookie settings A few other “general” bug fixes have also been resolved, including the missing cursor on Xbox Live sign-in popup, a problem where you could lose focus when creating a new input profile, and a bug wherein the aircraft selection is accessible via the control menu, but can only be changed from the home page. It also fixes an issue where you could get stuck when accessing the menu bar from any help page. Earlier this week, the Microsoft Flight Simulator 2024 team apologised to its community for the game’s less than perfect debut, admitting, “this is not the launch experience we want for our players”, admitting it vastly underestimated how many of us would be looking to take to the skies in Microsoft Flight Simulator 2024 at launch. In related news, we recently learned that Microsoft Flight Simulator 2024 borrowed all its animals from Planet Zoo. “I called my friend, the CEO. His name is Jonny [Watts], and I said, ‘Hey, Jonny, I’m working on Flight Sim, can I have your animals from Planet Zoo?’ And he’s like, ‘Yeah, why not?’,” said Flight Simulator boss Jorg Neumann.