Elden Ring patch 1.14 makes Shadow of the Erdtree’s final boss easier

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FromSoftware
has
released
a
new
update
for


Elden
Ring

which
introduces
a
number
of
adjustments
to


Shadow
of
the
Erdtree
‘s
final
boss.

Promised
Consort
Radahn
is
generally
considered
to
be
the
toughest
foe
in
the
expansion
by
players
who
have
managed
to
come
face-to-face
with
him,
so
some
who
have
been
having
trouble
with
him
will
be
glad
to
know
that
the
final
boss
has
now
been
considerably
nerfed.

As
detailed
in
the

patch
notes

for
version
1.14,
FromSoftware
has
changed
the
action
pattern
of
the
boss
when
the
battle
first
starts

which
could
mean
he’ll
no
longer
dive
headfirst
towards
you
when
you
enter
the
arena

and
some
attack
moves
have
also
been
adjusted,
though
it’s
not
mentioned
which
ones.

Some
of
Radahn’s
attacks
have
also
been
reduced
in
damage
and
stamina,
as
well
as
the
attack
range
of
some
non-weapon-based
attacks,
which
could
mean
his
phase
three
abilities,
and
the
visibility
of
some
attack
effects
have
been
improved.

Aside
from
the
highlight
of
the
patch,
the
update
has
also
made
adjustments
to
PvP
equipment
and
skills,
while
a
selection
of
base
game
equipment,
incantations,
and
spells
have
received
their
usual
tweaks.




Elden
Ring



Version
1.14
Patch
Notes:


Final
Boss
Adjustments

  • Changed
    the
    action
    pattern
    when
    the
    battle
    starts
  • Adjusted
    some
    attack
    moves
  • Decreased
    the
    damage
    of
    some
    attacks
  • Decreased
    stamina
    damage
    of
    some
    attacks
  • Decreased
    the
    attack
    range
    of
    some
    non-weapon-based
    attacks
  • Improved
    the
    visibility
    of
    some
    attack
    effects


PvP-exclusive
balance
adjustments


Equipment:

  • Decreased
    the
    damage
    of
    Backhand
    Blades
    against
    other
    players (The
    Smithscript
    Cirque’s
    throwing
    attacks
    are
    not
    affected
    by
    this
    change)
  • Decreased
    the
    damage
    of
    Spears’
    dual
    wield
    attacks
    against
    other
    players
  • Decreased
    the
    damage
    of
    the
    Pata
    weapon
    against
    other
    players
  • The
    “Spread
    Crossbow”
    weapon
    will
    no
    longer
    cause
    the
    headshot
    damage
    motion
    when
    hitting
    another
    player


Skill:

Scattershot
Throw

  • Decreased
    damage
    against
    other
    players
  • This
    skill
    will
    no
    longer
    cause
    the
    headshot
    damage
    motion
    when
    hitting
    another
    player

Discus
Hurl

  • Decreased
    the
    damage
    animation
    value
    generated
    by
    this
    skill
    when
    hitting
    another
    player

Weed
Cutter

  • Decreased
    the
    poise
    value
    of
    follow-up
    attacks
    when
    using
    this
    skill
    against
    other
    players


General
balance
adjustments


Equipement:

  • Increased
    the
    attack
    speed
    of
    the
    uncharged
    version
    of
    the
    first
    heavy
    attack
    for
    the
    following
    weapon
    types:
    Dagger
    /
    Throwing
    Blade
    /
    Straight
    Sword
    /
    Great
    Sword
    /
    Colossal
    Sword
    /
    Heavy
    Thrusting
    Sword
    /
    Curved
    Sword
    /
    Twinblade
    Sword
    /
    Katana
    /
    Great
    Katana
    /
    Axe
    /
    Flail
    /
    Great
    Spear(Except
    Serpent-Hunter)
    /
    Halberd
    /
    Reaper
    /
    Whip
    (Except
    Urumi)
    /
    Hand-to-Hand
    Arts
    /
    Beast
    Claw.

  • After
    performing
    left
    handed
    attacks
    with
    weapons
    of
    the
    Great
    Katana
    category,
    cancelling
    into
    subsequent
    attacks
    using
    the
    right
    handed
    weapon
    will
    now
    take
    longer.

Hand-to-Hand
Arts
weapon
type

  • Increased
    damage
  • Shortened
    the
    recovery
    time
    between
    some
    normal
    attacks
    and
    follow-up
    attacks

Colossal
Sword
weapon
type

  • Increased
    the
    move
    distance
    when
    attacking
  • Increased
    the
    speed
    of
    the
    first
    normal
    attack

Backhand
Blade
weapon
type

  • Decreased
    the
    attack
    speed
    of
    normal
    attacks
    from
    a
    crouching
    position

Small
Shield
and
Medium
Shield
weapon
types

  • Increased
    the
    damage
    negation
    of
    some
    shields
    when
    blocking
    physical
    attacks
  • Increased
    the
    guard
    strength
    of
    some
    shields

  • It
    will
    now
    take
    longer
    to
    be
    able
    to
    cancel
    into
    most
    actions
    after
    performing
    one-handed
    normal
    attacks
    with
    the
    Swift
    Spear.

  • Extended
    the
    Smithscript
    Dagger’s
    throwing
    attacks
    range.

  • Increased
    the
    attribute
    scaling
    of
    Rellana’s
    Twinblade
    for
    lower
    Intelligence
    and
    Faith
    attributes.

Rellana’s
Cameo
Talisman

  • Reduced
    the
    delay
    before
    the
    damage
    enhancement
    activates
  • Increased
    damage
    enhancement


Weapon
Arts

Light

  • Increased
    attack
    speed

Darkness

  • Increased
    attack
    speed

Dynastic
Sickleplay

  • Reduced
    stamina
    consumption
  • Increased
    poise
    damage
    of
    follow-up
    heavy
    attacks
  • Increased
    the
    movement
    distance
    of
    the
    first
    follow-up
    heavy
    attack
  • Adjusted
    the
    damage
    animation
    recovery
    time
    when
    the
    second
    follow-up
    heavy
    attack
    hits
    another
    player

Shield
Strike

  • Cancelling
    other
    actions
    to
    perform
    this
    weapon
    art
    will
    now
    take
    longer

Moon-and-Fire
Stance

  • Increased
    the
    light
    wave
    range,
    poise
    damage,
    and
    attack
    speed
    of
    the
    stance’s
    normal
    attack
  • Increased
    the
    poise
    damage
    from
    the
    stance’s
    heavy
    attack
  • Adjusted
    the
    damage
    animation
    recovery
    time
    when
    a
    stance’s
    heavy
    attack
    hits
    another
    player

Devonia’s
Vortex

  • Increased
    attack
    power
  • Extended
    the
    attack
    range
    of
    the
    Great
    Hammer’s
    spin
  • Increased
    poise
    value
    and
    poise
    generation
    speed
  • Adjusted
    the
    damage
    animation
    recovery
    time
    when
    a
    charged
    attack
    hits
    another
    player


Spell

Rellana’s
Twin
Moons

  • Increased
    attack
    range
    for
    the
    first
    and
    second
    attacks
  • Reduced
    the
    knockback
    distance
    of
    the
    second
    attack


Incantation

Aspects
of
the
Crucible:
Thorns

  • Increased
    attack
    power
  • Increased
    attack
    power,
    stamina
    attack
    power
    against
    guarding
    enemies
  • The
    close-range
    hitbox
    now
    follows
    the
    movement
    of
    the
    player

Aspects
of
the
Crucible:
Bloom

  • Increased
    attack
    speed,
    increased
    size
    of
    the
    hitbox
  • Shortened
    recovery
    time
    between
    using
    this
    incantation
    and
    follow-up
    actions

Divine
Bird
Feathers

  • Decreased
    the
    minimum
    delay
    between
    consecutive
    hits
  • Increased
    range

Furious
Blade
of
Ansbach

  • Cancelling
    this
    incantation
    into
    rolls
    will
    now
    take
    less
    time
  • Increased
    poise
    damage
  • Increased
    enemy
    knockback
    distance

Midra’s
Flame
of
Frenzy

  • Increased
    attack
    speed
  • Increased
    Frenzy
    status
    buildup
    range
    against
    enemies
  • Decreased
    Frenzy
    status
    buildup
    when
    using
    this
    skill

Bayle’s
Flame
Lightning

  • Increased
    attack
    power


Bug
Fixes

  • Black
    Pyreflies
    items
    will
    now
    correctly
    reappear
    when
    resting
    at
    a
    site
    of
    grace.
  • Fixed
    a
    bug
    where
    performing
    a
    Light
    Greatsword
    heavy
    attack
    while
    jumping
    did
    not
    consume
    stamina.
  • Fixed
    a
    bug
    where
    unintended
    Weapon
    Skills
    could
    be
    used
    when
    equipping
    the
    Ballista
    in
    the
    left
    hand.
  • Fixed
    a
    bug
    that
    caused
    critical
    hit
    damage
    dealt
    to
    Taylew
    the
    Golem
    Smith
    when
    using
    certain
    weapons
    the
    be
    lower
    than
    intended.
  • Fixed
    a
    bug
    that
    prevented
    the
    player
    from
    acquiring
    runes
    when
    an
    enemy
    was
    killed
    while
    holding
    a
    shield.
  • Fixed
    a
    bug
    where
    casting
    the
    Inescapable
    Frenzy
    Incantation
    using
    the
    Staff
    of
    the
    Great
    Beyond
    would
    cause
    its
    hitbox
    to
    be
    generated
    incorrectly.
  • Fixed
    a
    bug
    where
    whiffed
    backstabs
    with
    the
    Pata
    weapon
    had
    a
    smaller
    fist
    hitbox
    that
    intended.
  • Fixed
    a
    bug
    where
    some
    attacks
    of
    the
    Lizard
    Greatsword
    weren’t
    registered
    as
    strike
    attacks.
  • Fixed
    a
    bug
    where
    Euporia
    could
    increase
    the
    attack
    power
    of
    other
    weapons
    when
    its
    luster
    is
    restored.
  • Fixed
    a
    bug
    where
    the
    restored
    luster
    effect
    of
    Euporia
    was
    sometimes
    displayed
    on
    different
    weapons.
  • Fixed
    a
    bug
    where
    the
    power
    of
    some
    Weapon
    Skills
    of
    a
    right-handed
    Falx
    changed
    depending
    on
    the
    level
    of
    the
    weapon
    equipped
    in
    the
    left
    hand.
  • Fixed
    a
    bug
    where
    the
    enchantment
    effects
    of
    certain
    skills
    were
    being
    applied
    to
    some
    attacks
    that
    did
    not
    use
    weapons.
  • Fixed
    a
    bug
    that
    could
    cause
    incorrect
    player
    motions
    to
    be
    performed
    when
    using
    lock-on
    for
    the
    following
    Skills.
  • Wild
    Strikes
    /
    Spinning
    Strikes
    /
    Unending
    Dance
  • Fixed
    a
    bug
    that
    caused
    the
    Rolling
    Sparks
    Skill
    to
    go
    through
    some
    terrain.
  • Fixed
    a
    bug
    where
    the
    Blades
    of
    Stone
    Spell
    did
    not
    hit
    targets
    at
    a
    different
    height
    level
    correctly.
  • Fixed
    a
    bug
    where
    some
    attacks
    of
    the
    Bayle’s
    Tyranny
    Incantation
    did
    not
    hit
    multiple
    enemies.
  • Fixed
    a
    bug
    that
    caused
    the
    attack
    of
    the
    Bayle’s
    Tyranny
    Incantation
    to
    go
    through
    certain
    terrain.
  • Fixed
    a
    bug
    where
    Godfrey’s
    Icon
    Talisman
    did
    not
    apply
    to
    some
    Skills,
    Spells,
    and
    Incantations.
  • Fixed
    a
    bug
    that
    prevented
    the
    player
    from
    becoming
    translucent
    when
    the
    Crepus’
    Vial
    Talisman
    is
    equipped
    and
    the
    Unseen
    Form
    Spell
    is
    used.
  • Fixed
    a
    bug
    where
    the
    hitboxes
    of
    some
    attacks
    of
    Rellana,
    Twin
    Moon
    Knight
    were
    different
    than
    intended.
  • Fixed
    a
    bug
    where
    the
    “Leave” option
    could
    not
    be
    selected
    in
    the
    inventory
    menu
    for
    some
    equipment.
  • Fixed
    a
    bug
    that
    made
    some
    Site
    of
    Graces
    difficult
    to
    touch
    under
    certain
    circumstances.
  • Fixed
    a
    bug
    in
    some
    areas
    where
    the
    invasion
    spawn-in
    position
    was
    different
    than
    intended.
  • Fixed
    a
    bug
    where
    the
    displayed
    name
    of
    certain
    areas
    was
    different
    than
    intended.
  • Fixed
    a
    bug
    in
    which,
    under
    certain
    circumstances,
    the
    combat
    state
    was
    not
    released
    after
    defeating
    an
    invading
    NPC.
  • Fixed
    a
    bug
    that
    prevented
    some
    effects
    from
    being
    displayed
    correctly.
  • Fixed
    a
    bug
    where
    the
    Watchful
    Spirit
    Incantation’s
    attacks
    were
    sometimes
    invisible
    to
    other
    players
    in
    multiplayer.
  • Fixed
    a
    bug
    where
    the
    effects
    of
    some
    tools
    and
    incantations
    were
    not
    correctly
    applied
    when
    trying
    to
    deflect
    or
    cancel.
  • Several
    performance
    improvements
    and
    other
    bug
    fixes
  • Corrected
    a
    descriptive
    error
    in
    the
    game’s
    credit
    that
    was
    incorrectly
    added
    in
    patch
    1.12


Possible
unstable
performance
fixes

  • For
    the
    PS5
    version
    of
    the
    game,
    unstable
    framerate
    may
    be
    improved
    by
    using
    the
    “Rebuild
    Database”
    option
    from
    the
    device’s
    safe
    mode. 
  • In
    some
    PC
    versions,
    Ray
    Tracing
    may
    be
    unintentionally
    enabled
    and
    cause
    unstable
    performance.
    Please
    check
    the
    Ray
    Tracing
    setting
    in
    the
    “System”
    >
    “Graphics

    >
    “Ray
    Tracing
    Quality”
    from
    the
    title
    screen
    or
    in-game
    menu.
  • In
    the
    PC
    version,
    the
    message
    “Inappropriate
    activity
    detected”
    may
    appear
    without
    cheating. To
    fix
    this
    issue,
    please
    verify
    the
    integrity
    of
    the
    game’s
    files
    before
    restarting
    the
    game.
  • In
    the
    PC
    version,
    unstable
    framerate
    may
    be
    caused
    by
    third
    party
    applications
    that
    control
    mouse
    behavior. 
    Deactivating
    these
    third
    party
    applications
    may
    improve
    performance.


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