iPhone 16 “puts a powerful gaming device in users’ pockets,” Apple claims
Apple
unveiled
its
latest
iPhone
yesterday,
with
the
firm
saying
it’s
able
to
run
AAA
games
–
a
feature
that
was
previously
limited
to
its
pricier
Pro
range.
The
iPhone
16
features
a
new
A18
chip
which
Apple
claims
makes
it
30%
faster
over
an
iPhone
15’s
CPU.
The
firm
said
that
it
means
it’s
“enabling
demanding
AAA
games,
as
well
as
a
big
boost
in
battery
life.”
It
went
as
far
as
saying
that
iPhone
16
“puts
a
powerful
gaming
device
in
users’
pockets.”
“Now
with
hardware-accelerated
ray
tracing,
games
on
iPhone
16
and
iPhone
16
Plus
more
accurately
represent
the
behaviour
of
light
with
up
to
5x
higher
frame
rates
than
with
software-based
ray
tracing,”
Apple
said.
“Both
models
support
the
AAA
games
previously
only
available
on
iPhone
15
Pro.”
The
company
is
also
introducing
a
Game
Mode
on
iOS
18,
with
its
aim
being
to
deliver
“more
consistent
frame
rates.”
It
claimed
that
this
new
mode
can
“deliver
up
to
30%
higher
sustained
performance
for
gaming.”
Apple
announced
last
year
that
the
iPhone
15
Pro
would
be
able
to
run
native
versions
of
AAA
titles,
with
subsequent
launches
including
Assassin’s
Creed
Mirage
and
Death
Stranding
among
others.
The
feature
has
had
limited
impact
though,
with
a
report
earlier
this
year
indicating
that
the
release
of
Resident
Evil
7
on
iOS
had
reportedly
only
earned
Capcom
around
$28,000.
Following
this
report,
our
very
own
Rob
Fahey
argued
that
premium
games
just
don’t
fit
on
mobile,
not
only
because
of
their
price
tags
but
also
because
it
sends
a
negative
message
about
the
game
experience
itself.