iPhone 16 “puts a powerful gaming device in users’ pockets,” Apple claims

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Apple
unveiled
its
latest
iPhone
yesterday,
with
the
firm
saying
it’s
able
to
run
AAA
games

a
feature
that
was
previously
limited
to
its
pricier
Pro
range.

The
iPhone
16
features
a
new
A18
chip
which
Apple
claims
makes
it
30%
faster
over
an
iPhone
15’s
CPU.
The
firm
said
that
it
means
it’s
“enabling
demanding
AAA
games,
as
well
as
a
big
boost
in
battery
life.”
It
went
as
far
as
saying
that
iPhone
16
“puts
a
powerful
gaming
device
in
users’
pockets.”

“Now
with
hardware-accelerated
ray
tracing,
games
on
iPhone
16
and
iPhone
16
Plus
more
accurately
represent
the
behaviour
of
light
with
up
to
5x
higher
frame
rates
than
with
software-based
ray
tracing,”
Apple
said.
“Both
models
support
the
AAA
games
previously
only
available
on
iPhone
15
Pro.”

The
company
is
also
introducing
a
Game
Mode
on
iOS
18,
with
its
aim
being
to
deliver
“more
consistent
frame
rates.”
It
claimed
that
this
new
mode
can
“deliver
up
to
30%
higher
sustained
performance
for
gaming.”

Apple
announced
last
year
that
the

iPhone
15
Pro
would
be
able
to
run
native
versions
of
AAA
titles
,
with
subsequent
launches
including
Assassin’s
Creed
Mirage
and
Death
Stranding
among
others.
The
feature
has
had
limited
impact
though,
with
a
report
earlier
this
year
indicating
that

the
release
of
Resident
Evil
7
on
iOS
had
reportedly
only
earned
Capcom
around
$28,000
.

Following
this
report,
our
very
own
Rob
Fahey
argued
that
premium
games
just
don’t
fit
on
mobile,
not
only
because
of
their
price
tags
but
also
because
it

sends
a
negative
message
about
the
game
experience
itself
.

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